Habit Tracker

I had started to learn about cellular automata and especially the Game of Life. This is a simulation of a developing population of – whatever. You have living and dead cells. A set of rules determines whichs cells stay alive, die or become alive again. Developing my own rules for this is still kind of beyond me. So I worked my way through Dan Shiffman’s tutorial on Youtube (The Coding Train, Coding Challenge #85) and thought about doing some art with it.

I needed something that can be visualized with squares – so what would be better than my habit tracker for the Season of Habit in Get Messy. That’s where this whole project started. I made two versions. If it stops moving, just refresh the screen.

Version 1

Version 2